由香港新㇐代文化協會主辦的「香港青少年科技創新大賽」始於1997年,今年已進入第28屆,這項㇐年㇐度的大賽已成為目前全港最大規模的學界科學盛事,每年參賽學校逾400所,參賽人數接近4,000
人。賽事歡迎全港中、小學生、老師及學校參加,參賽類別包括:科學幻想畫、研究及發明、STEAM教師及STEAM學校。
Organized by the Hong Kong New Generation Cultural Association, the Hong Kong Youth Science and Technology Innovation Competition began in 1997 and has now entered its 28th edition. This annual event has become the largest science competition for schools in Hong Kong, attracting over 400 schools and nearly 4,000 participants each year. The competition welcomes participation from primary and secondary school students, teachers and schools across Hong Kong. Categories include Science Fiction Drawing, Research and Invention, STEAM Teacher, STEAM School.

提倡和推動 STEAM 教育,提高青少年對 STEAM 的興趣及綜合科技素質,培育21世紀所需要的科技創新人才。
To advocate and promote STEAM education, enhance young people’s interest and literacy in science and technology, and nurture innovative talents required in the 21st century.

培養青少年的科學想像力、創新精神和實踐能力,迎接未來世界的挑戰。
To cultivate scientific imagination, innovative spirit, and practical ability among young people in order to meet the challenges of the future world.

引導青少年從小參與研究發明和科學探究,培養跨學科的知識運用及動手動腦能力。
To encourage young people to participate in research, invention and scientific inquiry from an early age, and to foster their cross-disciplinary knowledge application as well as hands-on and problem-solving abilities.

為青少年提供㇐個展示創意思維及創新設計的機會。
To provide young people with an opportunity to showcase their creative thinking and innovative designs.

鼓勵及嘉許積極推動 STEAM 教育的學校、老師以及在科技創新方面表現出色的參賽者。
To encourage and commend schools, teachers and students who actively promote STEAM education and excel in science and technology innovation.

10/2025                  簡介會 Briefing Session
16/1/2026              截止報名 Deadline for Registration
27/1/2026              截止遞交作品 Deadline for Entries Submission
2-10/2/2026          初評 Preliminary Judging
21/3/2026              設展及總評 Booth Set-up and Final Judging
22/3/2026             頒獎典禮 Award Ceremony

科學幻想畫 Science Fiction Drawing
【小學組 Primary Division】【中學組 Secondary Division】
科學幻想畫類別指參賽者通過繪畫形式把人類未來的生產及生活情景表現出來,以展現他們對未來科學發展的構想和展望,同時倡導科技與藝術的融會交流。
The Science Fiction Drawing category refers to participants to depict the future of human production and daily life through painting. It showcases their visions and expectations for future scientific development, while also promoting the integration of science and art.

研究及發明 Research and Invention
研究論文 Research
【小學組 Primary Division】
小學研究論文是指參賽者對與科學相關的課題進行研究、實驗、調查等,得出結論並撰寫報告。
Primary school research paper refers to studies conducted by participants on science-related topics through research, experiments, or surveys, culminating in a conclusion and a written report.
發明品 Invention
【小學組 Primary Division】
小學發明品是指參賽者創作可以實際應用的新產品或模型。
Primary school inventions refer to new products or models created by participants, which can be practically applied.
研究及發明 Research and Invention
【初中組 Secondary Junior Division】【高中組 Secondary Senior Division】
中學研究及發明類別共設五個科目,參賽者可選擇以研究論文或發明品形式參賽。
The Secondary School Research & Invention category consists of five subjects; Participants may enter with either a research paper or an invention.
– 數理及工程 Mathematics, Physics and Engineering
– 化學及材料 Chemistry and Materials
– 生物及健康 Biology and Health
– 能源及環境科學 Energy and Environmental Science
– 電腦及資訊科技 Computer Science and Information

STEAM教師 STEAM Teacher
【現職本港中、小學教師、技術員及教學助理 Current Hong Kong primary and secondary school teachers, technicians and teaching assistants】
STEAM教案 Teaching Plan
由參賽者本人設計撰寫的科技教育活動或教學預設方案,須已開始實施或已完成實施。
A pre-designed plan for science and technology education activities or lessons, created by the participant, which must have been implemented or already completed.
STEAM教具 Teaching Tool
由參賽者本人設計或改 進的科技教育教學輔助 工具、儀器、設備等。
Technology education teaching aids, instruments, and equipment designed or improved by the participants themselves.
– 物理教學類 Physics Teaching
– 化學教學類 Chemistry Teaching
– 生物教學類 Biology Teaching
– 數學教學類 Mathematics Teaching
– 信息技術類 Information Technology

STEAM學校 STEAM School
– 在推廣STEAM教育方面有傑出表現的中學及小學。
To recognize and commend secondary and primary schools that have demonstrated outstanding performance in promoting STEAM education.
– 參賽學校必須具有推動 STEAM 教育的相關經驗,並取得一定成果。
Schools must have relevant experience in promoting STEAM education and have achieved certain results.

本屆大賽獎金由中國銀行(香港)贊助 Cash prizes of this competition are sponsored by Bank of China (Hong Kong) 

科學幻想畫 Science Fiction Drawing
一等獎 First Prize              港幣三千元 $3,000
二等獎 Second Prize         港幣二千元 $2,000
三等獎 Third Prize            港幣一千元 $1,000

研究及發明 Research and Invention
一等獎 First Prize             港幣五千元 $5,000
二等獎 Second Prize        港幣三千元 $3,000
三等獎 Third Prize           港幣二千元 $2,000

中銀香港少年科學家獎 Bank of China (Hong Kong) Young Scientist Award
【 港幣一萬元 $10,000】
為響應國家科學人才培養的戰略部署,並順應全球重視青少年科研潛力發展的國際趨勢,今年特設「中銀香港少年科學家獎」。此獎以個人為表彰對象,旨在從獲獎優秀項目中甄選一名具科學家潛質的高中學生,予以嘉獎。
In response to the national strategy for cultivating scientific talent and in line with global trend of emphasizing the development of scientific research potential among young people, this year, the “Bank of China (Hong Kong) Young Scientist Award” is established to recognize an individual high school student with exceptional scientist potential, selected from among the outstanding competition projects.

比賽類別的各組別均設一、二、三等獎及優異獎。首三等獎的得獎者將獲發獎盃及獎狀,優異獎的得獎者則獲發獎牌及獎狀,而所有合資格的參賽者均可獲頒發電子參賽證書乙張。
Winners of the First, Second and Third Prizes will receive trophies and certificates; while winners of the Merit Award will receive medals and certificates. In addition, all eligible contestants will receive an Electronic Certificate of Participation.

優秀得獎者有機會獲推薦參加「全國青少年科技創新大賽」、「宋慶齡少年兒童發明獎」等全國性科學競賽。
Outstanding winners may be recommended to participate in national competitions, including the China Adolescents Science & Technology Innovation Contest, and The Soong Ching Ling Award for Children’s Invention.

參賽項目多且總成績最好的三間學校,將有機會獲頒中學組/小學組的優秀組織獎。
The three participating schools in both of the “Secondary Division” and “Primary Division” with the most entries and the best overall results may have the opportunity to receive the Outstanding Organization Award.